|
1537 |
P1618F
Reverse
|
0 / 0 |
7 |
|
1536 |
P1618G
Trader Problem
|
0 / 0 |
8 |
|
1535 |
P1619A
Square String?
|
0 / 0 |
3 |
|
1534 |
P1619B
Squares and Cubes
|
0 / 0 |
3 |
|
1533 |
P1619C
Wrong Addition
|
0 / 0 |
4 |
|
1532 |
P1619D
New Year's Problem
|
0 / 0 |
6 |
|
1531 |
P1619E
MEX and Increments
|
0 / 0 |
5 |
|
1530 |
P1619F
Let's Play the Hat?
|
0 / 0 |
7 |
|
1529 |
P1619G
Unusual Minesweeper
|
0 / 0 |
7 |
|
1528 |
P1619H
Permutation and Queries
|
0 / 0 |
9 |
|
1527 |
P1620A
Equal or Not Equal
|
0 / 0 |
3 |
|
1526 |
P1620B
Triangles on a Rectangle
|
0 / 0 |
3 |
|
1525 |
P1620C
BA-String
|
0 / 0 |
6 |
|
1524 |
P1620D
Exact Change
|
0 / 0 |
7 |
|
1523 |
P1620E
Replace the Numbers
|
0 / 0 |
6 |
|
1522 |
P1620F
Bipartite Array
|
0 / 0 |
10 |
|
1521 |
P1620G
Subsequences Galore
|
0 / 0 |
9 |
|
1520 |
P1621A
Stable Arrangement of Rooks
|
0 / 0 |
3 |
|
1519 |
P1621B
Integers Shop
|
0 / 0 |
5 |
|
1518 |
P1621C
Hidden Permutations
|
0 / 0 |
5 |
|
1517 |
P1621D
The Winter Hike
|
0 / 0 |
7 |
|
1516 |
P1621E
New School
|
0 / 0 |
8 |
|
1515 |
P1621F
Strange Instructions
|
0 / 0 |
10 |
|
1514 |
P1621G
Weighted Increasing Subsequences
|
0 / 0 |
10 |
|
1513 |
P1621H
Trains and Airplanes
|
0 / 0 |
10 |
|
1512 |
P1621I
Two Sequences
|
0 / 0 |
10 |
|
1511 |
P1622A
Construct a Rectangle
|
0 / 0 |
3 |
|
1510 |
P1622B
Berland Music
|
0 / 0 |
3 |
|
1509 |
P1622C
Set or Decrease
|
0 / 0 |
5 |
|
1508 |
P1622D
Shuffle
|
0 / 0 |
7 |
|
1507 |
P1622E
Math Test
|
0 / 0 |
8 |
|
1506 |
P1622F
Quadratic Set
|
0 / 0 |
10 |
|
1505 |
P1623A
Robot Cleaner
|
0 / 0 |
3 |
|
1504 |
P1623B
Game on Ranges
|
0 / 0 |
3 |
|
1503 |
P1623C
Balanced Stone Heaps
|
0 / 0 |
5 |
|
1502 |
P1623D
Robot Cleaner Revisit
|
0 / 0 |
8 |
|
1501 |
P1623E
Middle Duplication
|
0 / 0 |
9 |
|
1500 |
P1624A
Plus One on the Subset
|
0 / 0 |
3 |
|
1499 |
P1624B
Make AP
|
0 / 0 |
3 |
|
1498 |
P1624C
Division by Two and Permutation
|
0 / 0 |
3 |
|
1497 |
P1624D
Palindromes Coloring
|
0 / 0 |
4 |
|
1496 |
P1624E
Masha-forgetful
|
0 / 0 |
7 |
|
1495 |
P1624F
Interacdive Problem
|
0 / 0 |
7 |
|
1494 |
P1624G
MinOr Tree
|
0 / 0 |
6 |
|
1493 |
P1625A
Ancient Civilization
|
0 / 0 |
3 |
|
1492 |
P1625B
Elementary Particles
|
0 / 0 |
3 |
|
1491 |
P1625C
Road Optimization
|
0 / 0 |
5 |
|
1490 |
P1625D
Binary Spiders
|
0 / 0 |
8 |
|
1489 |
P1625E1
Cats on the Upgrade (easy version)
|
0 / 0 |
9 |
|
1488 |
P1625E2
Cats on the Upgrade (hard version)
|
0 / 0 |
10 |
|
1487 |
P1626A
Equidistant Letters
|
0 / 0 |
3 |
|
1486 |
P1626B
Minor Reduction
|
0 / 0 |
3 |
|
1485 |
P1626C
Monsters And Spells
|
0 / 0 |
5 |
|
1484 |
P1626D
Martial Arts Tournament
|
0 / 0 |
7 |
|
1483 |
P1626E
Black and White Tree
|
0 / 0 |
9 |
|
1482 |
P1626F
A Random Code Problem
|
0 / 0 |
10 |
|
1481 |
P1627A
Not Shading
|
0 / 0 |
3 |
|
1480 |
P1627B
Not Sitting
|
0 / 0 |
4 |
|
1479 |
P1627C
Not Assigning
|
0 / 0 |
4 |
|
1478 |
P1627D
Not Adding
|
0 / 0 |
6 |
|
1477 |
P1627E
Not Escaping
|
0 / 0 |
8 |
|
1476 |
P1627F
Not Splitting
|
0 / 0 |
10 |
|
1475 |
P1628A
Meximum Array
|
0 / 0 |
4 |
|
1474 |
P1628B
Peculiar Movie Preferences
|
0 / 0 |
5 |
|
1473 |
P1628C
Grid Xor
|
0 / 0 |
8 |
|
1472 |
P1628D1
Game on Sum (Easy Version)
|
0 / 0 |
7 |
|
1471 |
P1628D2
Game on Sum (Hard Version)
|
0 / 0 |
9 |
|
1470 |
P1628E
Groceries in Meteor Town
|
0 / 0 |
10 |
|
1469 |
P1628F
Spaceship Crisis Management
|
0 / 0 |
10 |
|
1468 |
P1629A
Download More RAM
|
0 / 0 |
3 |
|
1467 |
P1629B
GCD Arrays
|
0 / 0 |
3 |
|
1466 |
P1630A
And Matching
|
0 / 0 |
5 |
|
1465 |
P1630B
Range and Partition
|
0 / 0 |
6 |
|
1464 |
P1630C
Paint the Middle
|
0 / 0 |
8 |
|
1463 |
P1630D
Flipping Range
|
0 / 0 |
9 |
|
1462 |
P1630E
Expected Components
|
0 / 0 |
10 |
|
1461 |
P1630F
Making It Bipartite
|
0 / 0 |
10 |
|
1460 |
P1631A
Min Max Swap
|
0 / 0 |
3 |
|
1459 |
P1631B
Fun with Even Subarrays
|
0 / 0 |
3 |
|
1458 |
P1632A
ABC
|
0 / 0 |
3 |
|
1457 |
P1632B
Roof Construction
|
0 / 0 |
3 |
|
1456 |
P1632C
Strange Test
|
0 / 0 |
5 |
|
1455 |
P1632D
New Year Concert
|
0 / 0 |
7 |
|
1454 |
P1632E1
Distance Tree (easy version)
|
0 / 0 |
9 |
|
1453 |
P1632E2
Distance Tree (hard version)
|
0 / 0 |
10 |
|
1452 |
P1633A
Div
|
0 / 0 |
3 |
|
1451 |
P1633B
Minority
|
0 / 0 |
3 |
|
1450 |
P1633C
Kill the Monster
|
0 / 0 |
3 |
|
1449 |
P1633D
Make Them Equal
|
0 / 0 |
5 |
|
1448 |
P1633E
Spanning Tree Queries
|
0 / 0 |
9 |
|
1447 |
P1633F
Perfect Matching
|
0 / 0 |
10 |
|
1446 |
P1634A
Reverse and Concatenate
|
0 / 0 |
3 |
|
1445 |
P1634B
Fortune Telling
|
0 / 0 |
4 |
|
1444 |
P1634C
OKEA
|
0 / 0 |
3 |
|
1443 |
P1634D
Finding Zero
|
0 / 0 |
7 |
|
1442 |
P1634E
Fair Share
|
0 / 0 |
9 |
|
1441 |
P1634F
Fibonacci Additions
|
0 / 0 |
10 |
|
1440 |
P1635A
Min Or Sum
|
0 / 0 |
3 |
|
1439 |
P1635B
Avoid Local Maximums
|
0 / 0 |
3 |
|
1438 |
P1635C
Differential Sorting
|
0 / 0 |
4 |