|
3014 |
P1336B
Xenia and Colorful Gems
|
0 / 0 |
5 |
|
3011 |
P1336E1
Chiori and Doll Picking (easy version)
|
0 / 0 |
10 |
|
3010 |
P1336E2
Chiori and Doll Picking (hard version)
|
0 / 0 |
10 |
|
3008 |
P1337A
Ichihime and Triangle
|
0 / 0 |
3 |
|
3007 |
P1337B
Kana and Dragon Quest game
|
0 / 0 |
3 |
|
3006 |
P1338A
Powered Addition
|
0 / 0 |
5 |
|
3005 |
P1338B
Edge Weight Assignment
|
0 / 0 |
6 |
|
3004 |
P1338C
Perfect Triples
|
0 / 0 |
8 |
|
3003 |
P1338D
Nested Rubber Bands
|
0 / 0 |
10 |
|
3001 |
P1339A
Filling Diamonds
|
0 / 0 |
3 |
|
2993 |
P1341A
Nastya and Rice
|
0 / 0 |
3 |
|
2991 |
P1342A
Road To Zero
|
0 / 0 |
3 |
|
2989 |
P1342C
Yet Another Counting Problem
|
0 / 0 |
5 |
|
2987 |
P1342E
Placing Rooks
|
0 / 0 |
8 |
|
2985 |
P1343A
Candies
|
0 / 0 |
3 |
|
2984 |
P1343B
Balanced Array
|
0 / 0 |
3 |
|
2979 |
P1344A
Hilbert's Hotel
|
0 / 0 |
5 |
|
2977 |
P1344C
Quantifier Question
|
0 / 0 |
10 |
|
2976 |
P1344D
Résumé Review
|
0 / 0 |
10 |
|
2973 |
P1345A
Puzzle Pieces
|
0 / 0 |
3 |
|
2972 |
P1345B
Card Constructions
|
0 / 0 |
3 |
|
2971 |
P1346A
Color Revolution
|
0 / 0 |
3 |
|
2966 |
P1346F
Dune II: Battle For Arrakis
|
0 / 0 |
7 |
|
2965 |
P1346G
Two IP Cameras
|
0 / 0 |
8 |
|
2962 |
P1348A
Phoenix and Balance
|
0 / 0 |
3 |
|
2959 |
P1348D
Phoenix and Science
|
0 / 0 |
6 |
|
2958 |
P1348E
Phoenix and Berries
|
0 / 0 |
9 |
|
2956 |
P1349A
Orac and LCM
|
0 / 0 |
5 |
|
2955 |
P1349B
Orac and Medians
|
0 / 0 |
7 |
|
2953 |
P1349D
Slime and Biscuits
|
0 / 0 |
10 |
|
2951 |
P1349F1
Slime and Sequences (Easy Version)
|
0 / 0 |
10 |
|
2950 |
P1349F2
Slime and Sequences (Hard Version)
|
0 / 0 |
10 |
|
2949 |
P1350A
Orac and Factors
|
0 / 0 |
3 |
|
2948 |
P1350B
Orac and Models
|
0 / 0 |
4 |
|
2946 |
P1351B
Square?
|
0 / 0 |
3 |
|
2944 |
P1352A
Sum of Round Numbers
|
0 / 0 |
3 |
|
2943 |
P1352B
Same Parity Summands
|
0 / 0 |
4 |
|
2942 |
P1352C
K-th Not Divisible by n
|
0 / 0 |
4 |
|
2939 |
P1352F
Binary String Reconstruction
|
0 / 0 |
5 |
|
2937 |
P1353A
Most Unstable Array
|
0 / 0 |
3 |
|
2935 |
P1353C
Board Moves
|
0 / 0 |
3 |
|
2931 |
P1354A
Alarm Clock
|
0 / 0 |
3 |
|
2929 |
P1354C1
Simple Polygon Embedding
|
0 / 0 |
4 |
|
2928 |
P1354C2
Not So Simple Polygon Embedding
|
0 / 0 |
7 |
|
2923 |
P1355A
Sequence with Digits
|
0 / 0 |
4 |
|
2921 |
P1355C
Count Triangles
|
0 / 0 |
6 |
|
2920 |
P1355D
Game With Array
|
0 / 0 |
4 |
|
2919 |
P1355E
Restorer Distance
|
0 / 0 |
7 |
|
2889 |
P1358A
Park Lighting
|
0 / 0 |
3 |
|
2887 |
P1358C
Celex Update
|
0 / 0 |
5 |
|
2883 |
P1359A
Berland Poker
|
0 / 0 |
3 |
|
2881 |
P1359C
Mixing Water
|
0 / 0 |
5 |
|
2879 |
P1359E
Modular Stability
|
0 / 0 |
7 |
|
2878 |
P1359F
RC Kaboom Show
|
0 / 0 |
10 |
|
2877 |
P1360A
Minimal Square
|
0 / 0 |
3 |
|
2874 |
P1360D
Buying Shovels
|
0 / 0 |
4 |
|
2871 |
P1360G
A/B Matrix
|
0 / 0 |
6 |
|
2868 |
P1361B
Johnny and Grandmaster
|
0 / 0 |
6 |
|
2866 |
P1361D
Johnny and James
|
0 / 0 |
10 |
|
2864 |
P1361F
Johnny and New Toy
|
0 / 0 |
10 |
|
2861 |
P1362C
Johnny and Another Rating Drop
|
0 / 0 |
4 |
|
2860 |
P1363A
Odd Selection
|
0 / 0 |
4 |
|
2857 |
P1363D
Guess The Maximums
|
0 / 0 |
7 |
|
2843 |
P1365G
Secure Password
|
0 / 0 |
10 |
|
2842 |
P1366A
Shovels and Swords
|
0 / 0 |
3 |
|
2841 |
P1366B
Shuffle
|
0 / 0 |
4 |
|
2840 |
P1366C
Palindromic Paths
|
0 / 0 |
5 |
|
2839 |
P1366D
Two Divisors
|
0 / 0 |
7 |
|
2834 |
P1367B
Even Array
|
0 / 0 |
3 |
|
2833 |
P1367C
Social Distance
|
0 / 0 |
4 |
|
2828 |
P1368A
C+=
|
0 / 0 |
3 |
|
2827 |
P1368B
Codeforces Subsequences
|
0 / 0 |
5 |
|
2825 |
P1368D
AND, OR and square sum
|
0 / 0 |
5 |
|
2823 |
P1368F
Lamps on a Circle
|
0 / 0 |
10 |
|
2819 |
P1369A
FashionabLee
|
0 / 0 |
3 |
|
2817 |
P1369C
RationalLee
|
0 / 0 |
4 |
|
2816 |
P1369D
TediousLee
|
0 / 0 |
6 |
|
2813 |
P1370A
Maximum GCD
|
0 / 0 |
3 |
|
2812 |
P1370B
GCD Compression
|
0 / 0 |
3 |
|
2811 |
P1370C
Number Game
|
0 / 0 |
4 |
|
2806 |
P1371A
Magical Sticks
|
0 / 0 |
3 |
|
2805 |
P1371B
Magical Calendar
|
0 / 0 |
4 |
|
2804 |
P1371C
A Cookie for You
|
0 / 0 |
4 |
|
2802 |
P1371E1
Asterism (Easy Version)
|
0 / 0 |
6 |
|
2801 |
P1371E2
Asterism (Hard Version)
|
0 / 0 |
8 |
|
2798 |
P1372B
Omkar and Last Class of Math
|
0 / 0 |
4 |
|
2797 |
P1372C
Omkar and Baseball
|
0 / 0 |
5 |
|
2793 |
P1373A
Donut Shops
|
0 / 0 |
3 |
|
2791 |
P1373C
Pluses and Minuses
|
0 / 0 |
4 |
|
2786 |
P1374A
Required Remainder
|
0 / 0 |
3 |
|
2785 |
P1374B
Multiply by 2, divide by 6
|
0 / 0 |
3 |
|
2783 |
P1374D
Zero Remainder Array
|
0 / 0 |
4 |
|
2779 |
P1375A
Sign Flipping
|
0 / 0 |
3 |
|
2774 |
P1375F
Integer Game
|
0 / 0 |
10 |
|
2771 |
P1375I
Cubic Lattice
|
0 / 0 |
10 |
|
2769 |
P1379B
Dubious Cyrpto
|
0 / 0 |
5 |
|
2766 |
P1379E
Inverse Genealogy
|
0 / 0 |
10 |
|
2760 |
P1380D
Berserk And Fireball
|
0 / 0 |
7 |
|
2757 |
P1380G
Circular Dungeon
|
0 / 0 |
10 |
|
2751 |
P1381E
Origami
|
0 / 0 |
10 |