| 
          
         | 
        1682 | 
                
              P1593D2
  Half of Same
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        1651 | 
                
              P1601A
  Array Elimination
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        1643 | 
                
              P1603A
  Di-visible Confusion
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        1642 | 
                
              P1603B
  Moderate Modular Mode
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1641 | 
                
              P1603C
  Extreme Extension
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1640 | 
                
              P1603D
  Artistic Partition
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1635 | 
                
              P1605A
  A.M
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1631 | 
                
              P1605E
  Array Equalizer
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1627 | 
                
              P1606C
  Banknotes
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        1612 | 
                
              P1608D
  Dominoes
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1608 | 
                
              P1609A
  Divide and Multiply
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1606 | 
                
              P1609C
  Complex Market Analysis
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        1597 | 
                
              P1610D
  Not Quite Lee
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1580 | 
                
              P1612D
  X-Magic Pair
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1567 | 
                
              P1614D1
  Divan and Kostomuksha (easy version)
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1566 | 
                
              P1614D2
  Divan and Kostomuksha (hard version)
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1547 | 
                
              P1617B
  GCD Problem
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1543 | 
                
              P1617E
  Christmas Chocolates
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1506 | 
                
              P1622F
  Quadratic Set
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1482 | 
                
              P1626F
  A Random Code Problem
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1479 | 
                
              P1627C
  Not Assigning
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        1478 | 
                
              P1627D
  Not Adding
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        1467 | 
                
              P1629B
  GCD Arrays
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1463 | 
                
              P1630D
  Flipping Range
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1462 | 
                
              P1630E
  Expected Components
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1461 | 
                
              P1630F
  Making It Bipartite
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1455 | 
                
              P1632D
  New Year Concert
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1437 | 
                
              P1635D
  Infinite Set
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        1396 | 
                
              P1644F
  Basis
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1391 | 
                
              P1646E
  Power Board
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1386 | 
                
              P1647D
  Madoka and the Best School in Russia
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        1359 | 
                
              P1654D
  Potion Brewing Class
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1352 | 
                
              P1656C
  Make Equal With Mod
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        1351 | 
                
              P1656D
  K-good
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        1347 | 
                
              P1656H
  Equal LCM Subsets
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1338 | 
                
              P1658B
  Marin and Anti-coprime Permutation
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1334 | 
                
              P1658E
  Gojou and Matrix Game
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1287 | 
                
              P1665D
  GCD Guess
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1233 | 
                
              P1673C
  Palindrome Basis
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1232 | 
                
              P1673D
  Lost Arithmetic Progression
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        1231 | 
                
              P1673E
  Power or XOR?
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1197 | 
                
              P1679A
  AvtoBus
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1167 | 
                
              P1684G
  Euclid Guess
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1153 | 
                
              P1687E
  Become Big For Me
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1138 | 
                
              P1690F
  Shifting String
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1088 | 
                
              P1698G
  Long Binary String
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1083 | 
                
              P1699E
  Three Days Grace
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1065 | 
                
              P1702F
  Equate Multisets
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1037 | 
                
              P1706D1
  Chopping Carrots (Easy Version)
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1036 | 
                
              P1706D2
  Chopping Carrots (Hard Version)
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1029 | 
                
              P1707F
  Bugaboo
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1012 | 
                
              P1712B
  Woeful Permutation
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1009 | 
                
              P1712E1
  LCM Sum (easy version)
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1008 | 
                
              P1712E2
  LCM Sum (hard version)
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1003 | 
                
              P1713D
  Tournament Countdown
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        996 | 
                
              P1714E
  Add Modulo 10
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        982 | 
                
              P1716F
  Bags with Balls
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        981 | 
                
              P1717A
  Madoka and Strange Thoughts
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        977 | 
                
              P1717E
  Madoka and The Best University
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        973 | 
                
              P1718B
  Fibonacci Strings
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        972 | 
                
              P1718C
  Tonya and Burenka-179
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        969 | 
                
              P1718F
  Burenka, an Array and Queries
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        965 | 
                
              P1720A
  Burenka Plays with Fractions
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        942 | 
                
              P1725E
  Electrical Efficiency
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        921 | 
                
              P1728E
  Red-Black Pepper
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        907 | 
                
              P1730E
  Maximums and Minimums
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        903 | 
                
              P1731C
  Even Subarrays
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        901 | 
                
              P1731E
  Graph Cost
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        899 | 
                
              P1732A
  Bestie
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        895 | 
                
              P1732D1
  Balance (Easy version)
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        894 | 
                
              P1732D2
  Balance (Hard version)
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        893 | 
                
              P1732E
  Location
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        882 | 
                
              P1734E
  Rectangular Congruence
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        873 | 
                
              P1736B
  Playing with GCD
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        863 | 
                
              P1737F
  Ela and Prime GCD
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        847 | 
                
              P1740A
  Factorise N+M
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        839 | 
                
              P1740I
  Arranging Crystal Balls
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        828 | 
                
              P1742D
  Coprime
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        813 | 
                
              P1744E1
  Divisible Numbers (easy version)
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        812 | 
                
              P1744E2
  Divisible Numbers (hard version)
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        794 | 
                
              P1748D
  ConstructOR
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        788 | 
                
              P1749D
  Counting Arrays
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        782 | 
                
              P1750D
  Count GCD
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        775 | 
                
              P1753B
  Factorial Divisibility
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        766 | 
                
              P1758C
  Almost All Multiples
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        759 | 
                
              P1759D
  Make It Round
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        757 | 
                
              P1759F
  All Possible Digits
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        740 | 
                
              P1762A
  Divide and Conquer
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        739 | 
                
              P1762B
  Make Array Good
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        737 | 
                
              P1762D
  GCD Queries
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        730 | 
                
              P1763D
  Valid Bitonic Permutations
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        729 | 
                
              P1763E
  Node Pairs
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        726 | 
                
              P1764B
  Doremy's Perfect Math Class
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        705 | 
                
              P1765M
  Minimum LCM
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        700 | 
                
              P1766D
  Lucky Chains
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        691 | 
                
              P1768A
  Greatest Convex
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        687 | 
                
              P1768E
  Partial Sorting
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        683 | 
                
              P1770C
  Koxia and Number Theory
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        680 | 
                
              P1770F
  Koxia and Sequence
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        675 | 
                
              P1771C
  Hossam and Trainees
         | 
        0 / 0 | 
        5 |