| 
          
         | 
        1691 | 
                
              P1592C
  Bakry and Partitioning
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1685 | 
                
              P1593B
  Make it Divisible by 25
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1680 | 
                
              P1593F
  Red-Black Number
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1679 | 
                
              P1593G
  Changing Brackets
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1675 | 
                
              P1594D
  The Number of Imposters
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1673 | 
                
              P1594E2
  Rubik's Cube Coloring (hard version)
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1671 | 
                
              P1598A
  Computer Game
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1669 | 
                
              P1598C
  Delete Two Elements
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        1667 | 
                
              P1598E
  Staircases
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1666 | 
                
              P1598F
  RBS
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1650 | 
                
              P1601B
  Frog Traveler
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        1649 | 
                
              P1601C
  Optimal Insertion
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1648 | 
                
              P1601D
  Difficult Mountain
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1647 | 
                
              P1601E
  Phys Ed Online
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1641 | 
                
              P1603C
  Extreme Extension
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1640 | 
                
              P1603D
  Artistic Partition
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1639 | 
                
              P1603E
  A Perfect Problem
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1638 | 
                
              P1603F
  October 18, 2017
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1630 | 
                
              P1605F
  PalindORme
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1625 | 
                
              P1606E
  Arena
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1624 | 
                
              P1606F
  Tree Queries
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1613 | 
                
              P1608C
  Game Master
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1610 | 
                
              P1608F
  MEX counting
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1606 | 
                
              P1609C
  Complex Market Analysis
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        1604 | 
                
              P1609E
  William The Oblivious
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1597 | 
                
              P1610D
  Not Quite Lee
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1586 | 
                
              P1611E2
  Escape The Maze (hard version)
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        1579 | 
                
              P1612E
  Messages
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1578 | 
                
              P1612F
  Armor and Weapons
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1573 | 
                
              P1613D
  MEX Sequences
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        1568 | 
                
              P1614C
  Divan and bitwise operations
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1567 | 
                
              P1614D1
  Divan and Kostomuksha (easy version)
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1566 | 
                
              P1614D2
  Divan and Kostomuksha (hard version)
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1559 | 
                
              P1615F
  LEGOndary Grandmaster
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1553 | 
                
              P1616D
  Keep the Average High
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1550 | 
                
              P1616G
  Just Add an Edge
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1549 | 
                
              P1616H
  Keep XOR Low
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1543 | 
                
              P1617E
  Christmas Chocolates
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1539 | 
                
              P1618D
  Array and Operations
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        1531 | 
                
              P1619E
  MEX and Increments
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1525 | 
                
              P1620C
  BA-String
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        1522 | 
                
              P1620F
  Bipartite Array
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1521 | 
                
              P1620G
  Subsequences Galore
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1516 | 
                
              P1621E
  New School
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1514 | 
                
              P1621G
  Weighted Increasing Subsequences
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1496 | 
                
              P1624E
  Masha-forgetful
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1491 | 
                
              P1625C
  Road Optimization
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1489 | 
                
              P1625E1
  Cats on the Upgrade (easy version)
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1485 | 
                
              P1626C
  Monsters And Spells
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1482 | 
                
              P1626F
  A Random Code Problem
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1478 | 
                
              P1627D
  Not Adding
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        1477 | 
                
              P1627E
  Not Escaping
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1472 | 
                
              P1628D1
  Game on Sum (Easy Version)
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1471 | 
                
              P1628D2
  Game on Sum (Hard Version)
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1464 | 
                
              P1630C
  Paint the Middle
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1463 | 
                
              P1630D
  Flipping Range
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1459 | 
                
              P1631B
  Fun with Even Subarrays
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1456 | 
                
              P1632C
  Strange Test
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1449 | 
                
              P1633D
  Make Them Equal
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1437 | 
                
              P1635D
  Infinite Set
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        1433 | 
                
              P1637B
  MEX and Array
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1431 | 
                
              P1637D
  Yet Another Minimization Problem
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        1429 | 
                
              P1637F
  Towers
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1399 | 
                
              P1644C
  Increase Subarray Sums
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        1393 | 
                
              P1646C
  Factorials and Powers of Two
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1392 | 
                
              P1646D
  Weight the Tree
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1391 | 
                
              P1646E
  Power Board
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1386 | 
                
              P1647D
  Madoka and the Best School in Russia
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        1384 | 
                
              P1647F
  Madoka and Laziness
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1380 | 
                
              P1648D
  Serious Business
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1370 | 
                
              P1650F
  Vitaly and Advanced Useless Algorithms
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1369 | 
                
              P1650G
  Counting Shortcuts
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1355 | 
                
              P1654H
  Three Minimums
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1341 | 
                
              P1657E
  Star MST
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1334 | 
                
              P1658E
  Gojou and Matrix Game
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1330 | 
                
              P1659C
  Line Empire
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1324 | 
                
              P1660C
  Get an Even String
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        1318 | 
                
              P1661B
  Getting Zero
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        1315 | 
                
              P1661E
  Narrow Components
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1311 | 
                
              P1662C
  European Trip
         | 
        0 / 0 | 
        (无) | 
      
      
        | 
          
         | 
        1307 | 
                
              P1662G
  Gastronomic Event
         | 
        0 / 0 | 
        (无) | 
      
      
        | 
          
         | 
        1302 | 
                
              P1662L
  Il Derby della Madonnina
         | 
        0 / 0 | 
        (无) | 
      
      
        | 
          
         | 
        1295 | 
                
              P1663D
  Is it rated - 3
         | 
        0 / 0 | 
        (无) | 
      
      
        | 
          
         | 
        1280 | 
                
              P1666F
  Fancy Stack
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1276 | 
                
              P1666J
  Job Lookup
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1272 | 
                
              P1667B
  Optimal Partition
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1270 | 
                
              P1667D
  Edge Elimination
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1269 | 
                
              P1667E
  Centroid Probabilities
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1252 | 
                
              P1670F
  Jee, You See?
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1247 | 
                
              P1671E
  Preorder
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1246 | 
                
              P1671F
  Permutation Counting
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1233 | 
                
              P1673C
  Palindrome Basis
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1223 | 
                
              P1674G
  Remove Directed Edges
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1217 | 
                
              P1675F
  Vlad and Unfinished Business
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        1216 | 
                
              P1675G
  Sorting Pancakes
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1209 | 
                
              P1676G
  White-Black Balanced Subtrees
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        1206 | 
                
              P1677A
  Tokitsukaze and Strange Inequality
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1203 | 
                
              P1677D
  Tokitsukaze and Permutations
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1201 | 
                
              P1677F
  Tokitsukaze and Gems
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1198 | 
                
              P1678B2
  Tokitsukaze and Good 01-String (hard version)
         | 
        0 / 0 | 
        6 |