| 
          
         | 
        1759 | 
                
              P1575J
  Jeopardy of Dropped Balls
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1745 | 
                
              P1578J
  Just Kingdom
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1744 | 
                
              P1578K
  Kingdom of Islands
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1735 | 
                
              P1579F
  Array Stabilization (AND version)
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1733 | 
                
              P1580A
  Portal
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1732 | 
                
              P1580B
  Mathematics Curriculum
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1731 | 
                
              P1580C
  Train Maintenance
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1730 | 
                
              P1580D
  Subsequence
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1729 | 
                
              P1580E
  Railway Construction
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1723 | 
                
              P1582C
  Grandma Capa Knits a Scarf
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        1719 | 
                
              P1582F2
  Korney Korneevich and XOR (hard version)
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1682 | 
                
              P1593D2
  Half of Same
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        1681 | 
                
              P1593E
  Gardener and Tree
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1676 | 
                
              P1594C
  Make Them Equal
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        1673 | 
                
              P1594E2
  Rubik's Cube Coloring (hard version)
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1671 | 
                
              P1598A
  Computer Game
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1670 | 
                
              P1598B
  Groups
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1667 | 
                
              P1598E
  Staircases
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1666 | 
                
              P1598F
  RBS
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1658 | 
                
              P1599G
  Shortest path
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1655 | 
                
              P1599J
  Bob's Beautiful Array
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1653 | 
                
              P1600F
  Party Organization
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1633 | 
                
              P1605C
  Dominant Character
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        1626 | 
                
              P1606D
  Red-Blue Matrix
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1624 | 
                
              P1606F
  Tree Queries
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1621 | 
                
              P1607C
  Minimum Extraction
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1618 | 
                
              P1607F
  Robot on the Board 2
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1596 | 
                
              P1610E
  AmShZ and G.O.A.T.
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1583 | 
                
              P1612A
  Distance
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1579 | 
                
              P1612E
  Messages
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1578 | 
                
              P1612F
  Armor and Weapons
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1570 | 
                
              P1614A
  Divan and a Store
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1562 | 
                
              P1615C
  Menorah
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1554 | 
                
              P1616C
  Representative Edges
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1552 | 
                
              P1616E
  Lexicographically Small Enough
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1551 | 
                
              P1616F
  Tricolor Triangles
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1547 | 
                
              P1617B
  GCD Problem
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1530 | 
                
              P1619F
  Let's Play the Hat?
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1528 | 
                
              P1619H
  Permutation and Queries
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1525 | 
                
              P1620C
  BA-String
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        1524 | 
                
              P1620D
  Exact Change
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1509 | 
                
              P1622C
  Set or Decrease
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1507 | 
                
              P1622E
  Math Test
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1505 | 
                
              P1623A
  Robot Cleaner
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1504 | 
                
              P1623B
  Game on Ranges
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1496 | 
                
              P1624E
  Masha-forgetful
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1492 | 
                
              P1625B
  Elementary Particles
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1489 | 
                
              P1625E1
  Cats on the Upgrade (easy version)
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1484 | 
                
              P1626D
  Martial Arts Tournament
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1478 | 
                
              P1627D
  Not Adding
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        1468 | 
                
              P1629A
  Download More RAM
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1456 | 
                
              P1632C
  Strange Test
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1452 | 
                
              P1633A
  Div
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1450 | 
                
              P1633C
  Kill the Monster
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1441 | 
                
              P1634F
  Fibonacci Additions
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1434 | 
                
              P1637A
  Sorting Parts
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1433 | 
                
              P1637B
  MEX and Array
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1430 | 
                
              P1637E
  Best Pair
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1422 | 
                
              P1638E
  Colorful Operations
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1421 | 
                
              P1638F
  Two Posters
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1409 | 
                
              P1641A
  Great Sequence
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        1407 | 
                
              P1641C
  Anonymity Is Important
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1406 | 
                
              P1641D
  Two Arrays
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1400 | 
                
              P1644B
  Anti-Fibonacci Permutation
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1399 | 
                
              P1644C
  Increase Subarray Sums
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        1397 | 
                
              P1644E
  Expand the Path
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        1394 | 
                
              P1646B
  Quality vs Quantity
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1393 | 
                
              P1646C
  Factorials and Powers of Two
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1391 | 
                
              P1646E
  Power Board
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1388 | 
                
              P1647B
  Madoka and the Elegant Gift
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        1382 | 
                
              P1648B
  Integral Array
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        1372 | 
                
              P1650D
  Twist the Permutation
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        1366 | 
                
              P1651C
  Fault-tolerant Network
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1364 | 
                
              P1651E
  Sum of Matchings
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1363 | 
                
              P1651F
  Tower Defense
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1362 | 
                
              P1654A
  Maximum Cake Tastiness
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1358 | 
                
              P1654E
  Arithmetic Operations
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1345 | 
                
              P1657A
  Integer Moves
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1342 | 
                
              P1657D
  For Gamers
         | 
        0 / 0 | 
        7 | 
      
      
        | 
          
         | 
        1335 | 
                
              P1658D2
  388535 (Hard Version)
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1333 | 
                
              P1658F
  Juju and Binary String
         | 
        0 / 0 | 
        10 | 
      
      
        | 
          
         | 
        1330 | 
                
              P1659C
  Line Empire
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1328 | 
                
              P1659E
  AND-MEX Walk
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1323 | 
                
              P1660D
  Maximum Product Strikes Back
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1322 | 
                
              P1660E
  Matrix and Shifts
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1321 | 
                
              P1660F1
  Promising String (easy version)
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1318 | 
                
              P1661B
  Getting Zero
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        1315 | 
                
              P1661E
  Narrow Components
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1313 | 
                
              P1662A
  Organizing SWERC
         | 
        0 / 0 | 
        (无) | 
      
      
        | 
          
         | 
        1306 | 
                
              P1662H
  Boundary
         | 
        0 / 0 | 
        (无) | 
      
      
        | 
          
         | 
        1305 | 
                
              P1662I
  Ice Cream Shop
         | 
        0 / 0 | 
        (无) | 
      
      
        | 
          
         | 
        1299 | 
                
              P1662O
  Circular Maze
         | 
        0 / 0 | 
        (无) | 
      
      
        | 
          
         | 
        1286 | 
                
              P1665E
  MinimizOR
         | 
        0 / 0 | 
        9 | 
      
      
        | 
          
         | 
        1283 | 
                
              P1666C
  Connect the Points
         | 
        0 / 0 | 
        6 | 
      
      
        | 
          
         | 
        1277 | 
                
              P1666I
  Interactive Treasure Hunt
         | 
        0 / 0 | 
        8 | 
      
      
        | 
          
         | 
        1273 | 
                
              P1667A
  Make it Increasing
         | 
        0 / 0 | 
        4 | 
      
      
        | 
          
         | 
        1256 | 
                
              P1670B
  Dorms War
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1254 | 
                
              P1670D
  Very Suspicious
         | 
        0 / 0 | 
        5 | 
      
      
        | 
          
         | 
        1250 | 
                
              P1671B
  Consecutive Points Segment
         | 
        0 / 0 | 
        3 | 
      
      
        | 
          
         | 
        1249 | 
                
              P1671C
  Dolce Vita
         | 
        0 / 0 | 
        4 |