|
1771 |
P1574D
The Strongest Build
|
0 / 0 |
7 |
|
1767 |
P1575B
Building an Amusement Park
|
0 / 0 |
8 |
|
1759 |
P1575J
Jeopardy of Dropped Balls
|
0 / 0 |
5 |
|
1743 |
P1578L
Labyrinth
|
0 / 0 |
9 |
|
1721 |
P1582E
Pchelyonok and Segments
|
0 / 0 |
7 |
|
1719 |
P1582F2
Korney Korneevich and XOR (hard version)
|
0 / 0 |
9 |
|
1706 |
P1584D
Guess the Permutation
|
0 / 0 |
7 |
|
1705 |
P1584E
Game with Stones
|
0 / 0 |
8 |
|
1694 |
P1588F
Jumping Through the Array
|
0 / 0 |
10 |
|
1693 |
P1592A
Gamer Hemose
|
0 / 0 |
3 |
|
1690 |
P1592D
Hemose in ICPC ?
|
0 / 0 |
8 |
|
1684 |
P1593C
Save More Mice
|
0 / 0 |
3 |
|
1666 |
P1598F
RBS
|
0 / 0 |
9 |
|
1646 |
P1601F
Two Sorts
|
0 / 0 |
10 |
|
1631 |
P1605E
Array Equalizer
|
0 / 0 |
9 |
|
1611 |
P1608E
The Cells on the Paper
|
0 / 0 |
10 |
|
1609 |
P1608G
Alphabetic Tree
|
0 / 0 |
10 |
|
1606 |
P1609C
Complex Market Analysis
|
0 / 0 |
4 |
|
1598 |
P1610C
Keshi Is Throwing a Party
|
0 / 0 |
5 |
|
1596 |
P1610E
AmShZ and G.O.A.T.
|
0 / 0 |
8 |
|
1590 |
P1611B
Team Composition: Programmers and Mathematicians
|
0 / 0 |
3 |
|
1585 |
P1611F
ATM and Students
|
0 / 0 |
6 |
|
1581 |
P1612C
Chat Ban
|
0 / 0 |
4 |
|
1574 |
P1613C
Poisoned Dagger
|
0 / 0 |
4 |
|
1565 |
P1614E
Divan and a Cottage
|
0 / 0 |
10 |
|
1557 |
P1615H
Reindeer Games
|
0 / 0 |
10 |
|
1546 |
P1617C
Paprika and Permutation
|
0 / 0 |
4 |
|
1532 |
P1619D
New Year's Problem
|
0 / 0 |
6 |
|
1529 |
P1619G
Unusual Minesweeper
|
0 / 0 |
7 |
|
1516 |
P1621E
New School
|
0 / 0 |
8 |
|
1509 |
P1622C
Set or Decrease
|
0 / 0 |
5 |
|
1503 |
P1623C
Balanced Stone Heaps
|
0 / 0 |
5 |
|
1497 |
P1624D
Palindromes Coloring
|
0 / 0 |
4 |
|
1495 |
P1624F
Interacdive Problem
|
0 / 0 |
7 |
|
1488 |
P1625E2
Cats on the Upgrade (hard version)
|
0 / 0 |
10 |
|
1485 |
P1626C
Monsters And Spells
|
0 / 0 |
5 |
|
1484 |
P1626D
Martial Arts Tournament
|
0 / 0 |
7 |
|
1475 |
P1628A
Meximum Array
|
0 / 0 |
4 |
|
1470 |
P1628E
Groceries in Meteor Town
|
0 / 0 |
10 |
|
1469 |
P1628F
Spaceship Crisis Management
|
0 / 0 |
10 |
|
1465 |
P1630B
Range and Partition
|
0 / 0 |
6 |
|
1456 |
P1632C
Strange Test
|
0 / 0 |
5 |
|
1455 |
P1632D
New Year Concert
|
0 / 0 |
7 |
|
1454 |
P1632E1
Distance Tree (easy version)
|
0 / 0 |
9 |
|
1453 |
P1632E2
Distance Tree (hard version)
|
0 / 0 |
10 |
|
1448 |
P1633E
Spanning Tree Queries
|
0 / 0 |
9 |
|
1430 |
P1637E
Best Pair
|
0 / 0 |
7 |
|
1407 |
P1641C
Anonymity Is Important
|
0 / 0 |
8 |
|
1371 |
P1650E
Rescheduling the Exam
|
0 / 0 |
6 |
|
1365 |
P1651D
Nearest Excluded Points
|
0 / 0 |
6 |
|
1363 |
P1651F
Tower Defense
|
0 / 0 |
10 |
|
1349 |
P1656F
Parametric MST
|
0 / 0 |
10 |
|
1342 |
P1657D
For Gamers
|
0 / 0 |
7 |
|
1330 |
P1659C
Line Empire
|
0 / 0 |
5 |
|
1317 |
P1661C
Water the Trees
|
0 / 0 |
5 |
|
1314 |
P1661F
Teleporters
|
0 / 0 |
10 |
|
1288 |
P1665C
Tree Infection
|
0 / 0 |
5 |
|
1281 |
P1666E
Even Split
|
0 / 0 |
9 |
|
1260 |
P1669F
Eating Candies
|
0 / 0 |
3 |
|
1254 |
P1670D
Very Suspicious
|
0 / 0 |
5 |
|
1249 |
P1671C
Dolce Vita
|
0 / 0 |
4 |
|
1241 |
P1672E
notepad.exe
|
0 / 0 |
8 |
|
1225 |
P1674E
Breaking the Wall
|
0 / 0 |
7 |
|
1211 |
P1676E
Eating Queries
|
0 / 0 |
3 |
|
1194 |
P1679D
Toss a Coin to Your Graph...
|
0 / 0 |
6 |
|
1189 |
P1680C
Binary String
|
0 / 0 |
5 |
|
1169 |
P1684E
MEX vs DIFF
|
0 / 0 |
7 |
|
1155 |
P1687C
Sanae and Giant Robot
|
0 / 0 |
9 |
|
1154 |
P1687D
Cute number
|
0 / 0 |
10 |
|
1139 |
P1690E
Price Maximization
|
0 / 0 |
5 |
|
1137 |
P1690G
Count the Trains
|
0 / 0 |
7 |
|
1133 |
P1691D
Max GEQ Sum
|
0 / 0 |
6 |
|
1126 |
P1692E
Binary Deque
|
0 / 0 |
4 |
|
1117 |
P1693F
I Might Be Wrong
|
0 / 0 |
10 |
|
1105 |
P1696D
Permutation Graph
|
0 / 0 |
6 |
|
1098 |
P1697C
awoo's Favorite Problem
|
0 / 0 |
4 |
|
1097 |
P1697D
Guess The String
|
0 / 0 |
6 |
|
1091 |
P1698D
Fixed Point Guessing
|
0 / 0 |
5 |
|
1079 |
P1700D
River Locks
|
0 / 0 |
6 |
|
1074 |
P1701C
Schedule Management
|
0 / 0 |
4 |
|
1073 |
P1701D
Permutation Restoration
|
0 / 0 |
6 |
|
1057 |
P1703F
Yet Another Problem About Pairs Satisfying an Inequality
|
0 / 0 |
4 |
|
1042 |
P1705E
Mark and Professor Koro
|
0 / 0 |
8 |
|
1037 |
P1706D1
Chopping Carrots (Easy Version)
|
0 / 0 |
5 |
|
1035 |
P1706E
Qpwoeirut and Vertices
|
0 / 0 |
8 |
|
1034 |
P1707A
Doremy's IQ
|
0 / 0 |
5 |
|
1030 |
P1707E
Replace
|
0 / 0 |
10 |
|
1023 |
P1709D
Rorororobot
|
0 / 0 |
5 |
|
1019 |
P1710B
Rain
|
0 / 0 |
7 |
|
1016 |
P1710E
Two Arrays
|
0 / 0 |
9 |
|
1010 |
P1712D
Empty Graph
|
0 / 0 |
7 |
|
1009 |
P1712E1
LCM Sum (easy version)
|
0 / 0 |
8 |
|
1007 |
P1712F
Triameter
|
0 / 0 |
10 |
|
994 |
P1714G
Path Prefixes
|
0 / 0 |
5 |
|
966 |
P1719C
Fighting Tournament
|
0 / 0 |
4 |
|
957 |
P1721C
Min-Max Array Transformation
|
0 / 0 |
4 |
|
945 |
P1725B
Basketball Together
|
0 / 0 |
3 |
|
944 |
P1725C
Circular Mirror
|
0 / 0 |
7 |
|
943 |
P1725D
Deducing Sortability
|
0 / 0 |
10 |
|
940 |
P1725G
Garage
|
0 / 0 |
5 |